Exploring Ancient Greece: An Educational Digital Game

  • Mikaelly Elídia Matos UFV
  • Bernardo Teixeira de Miranda UFV
  • Fabio Bastos UFV
  • João Lucas Mayrinck UFV
  • Alvaro Oda UFV
  • Pedro Moises de Sousa UFV

Abstract


This article presents a digital game developed to teach the history of Ancient Greece to middle school students. Created on the Unity 3D platform and guided by curricular parameters, the game provides a playful immersion into historical events and Greek mythology. The development followed an iterative-incremental agile methodology, allowing continuous adjustments based on feedback from tests conducted in public schools. The game's interactive environment plays a significant role in the students' teaching-learning process. Initial results highlight the effectiveness of digital games in history education and the importance of technology in education.
Keywords: Gamification in education, History teaching, Educational technology, Greek civilization

References

Bianchessi, Cleber, e Ademir Mendes. “Ensino de história por meio de jogos digitais: Relato de aprendizagem significativa com games.” Revista Tempos e Espaços em Educação 12.29 (2019): 13.

BOULOS, Alfredo Júnior. História: Sociedade & Cidadania. 8º ano. 1. ed. São Paulo: FTD, 2022.

MINORELLI, Caroline; CHIBA, Charles. SuperAÇÃO! História: 6°ano. 1° edição. São Paulo: Moderna, 2022.
Published
2025-09-17
MATOS, Mikaelly Elídia; MIRANDA, Bernardo Teixeira de; BASTOS, Fabio; MAYRINCK, João Lucas; ODA, Alvaro; SOUSA, Pedro Moises de. Exploring Ancient Greece: An Educational Digital Game. In: WORKSHOP ON INFORMATION SYSTEMS (WSIS), 16. , 2025, Rio Paranaíba/MG. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2025 . p. 198-203. DOI: https://doi.org/10.5753/wsis.2025.15623.