Game development software engineering process life cycle: a systematic review

Authors

  • Saiqa Aleem College of Technological Innovation, Zayed University, Abu Dhabi, 144534, United Arab Emirates
  • Luiz Fernando Capretz Department of Electrical & Computer Engineering, University of Western Ontario, London, ON, N6A 5B9, Canada
  • Faheem Ahmed Department of Computing Science, Thompson Rivers University, Kamloops, BC, V2C 0C8, Canada

Keywords:

Software Game, Video game, Online game, Systematic review, Development software engineerong proces

Abstract

Software game is a kind of application that is used not only for entertainment, but also for serious purposes that can be applicable to different domains such as education, business, and health care. Multidisciplinary nature of the game development processes that combine sound, art, control systems, artificial intelligence (AI), and human factors, makes the software game development practice different from traditional software development. However, the underline software engineering techniques help game development to achieve maintainability, flexibility, lower effort and cost, and better design. The purpose of this study is to assesses the state of the art research on the game development software engineering process and highlight areas that need further consideration by researchers. In the study, we used a systematic literature review methodology based on well-known digital libraries. The largest number of studies have been reported in the production phase of the game development software engineering process life cycle, followed by the pre-production phase. By contrast, the post-production phase has received much less research activity than the pre-production and production phases. The results of this study suggest that the game development software engineering process has many aspects that need further attention from researchers; that especially includes the postproduction phase.

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Published

2016-10-09

How to Cite

Aleem, S., Capretz, L. F., & Ahmed, F. (2016). Game development software engineering process life cycle: a systematic review. Journal of Software Engineering Research and Development, 4, 6:1 – 6:30. Retrieved from https://sol.sbc.org.br/journals/index.php/jserd/article/view/424

Issue

Section

Research Article