Game Comenius 3
Abstract
This paper describes Game Comenius 3, an educational game created to promote the diversification of teaching resources and practices by encouraging the use of different media integrated into lesson planning. The game focuses on selecting different media and pedagogical strategies on three active methodologies: Problem-Based Learning, Flipped Classroom and Project-Based Learning. The constructivist approach encourages player participation in the construction of knowledge through problem solving, investigation and practical application of the content. It seeks to develop players' cognitive, social and emotional skills. It can be played in person, online and hybrid, with teacher mediation.
Keywords:
Media-Education, Lesson Planning, Educational Game, Teacher Training
Published
2023-11-06
How to Cite
FIGUEREDO, Denise; CRUZ, Dulce Márcia; MEDEIROS, Fábio.
Game Comenius 3. In: APPS.EDU CONTEST - PRODUCT CATEGORY - BRAZILIAN CONGRESS ON COMPUTERS IN EDUCATION (CBIE), 12. , 2023, Passo Fundo/RS.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2023
.
p. 104-107.
DOI: https://doi.org/10.5753/cbie_estendido.2023.233883.
