Game arena – labyrinth

  • Natalia Weise Regional University of Blumenau
  • Felipe Augusto de Carvalho de Araujo Regional University of Blumenau
  • Umberto Oliveira de Araújo Neto Leonetti Regional University of Blumenau
  • Bernardo Chiamolera Regional University of Blumenau
  • Letícia Fruet Regional University of Blumenau
  • Bruno F. F. Santos Regional University of Blumenau
  • Luciana Pereira de Araújo Kohler Regional University of Blumenau https://orcid.org/0000-0002-8219-1343
  • Dalton Solano dos Reis Regional University of Blumenau

Abstract


The labyrinth game is a playful experience where players navigate a labyrinth that represents a mouth, with the purpose cleaning their teeth using dental floss. It combines familiar gameplay with Computational Thinking principles, such as decomposition, abstraction and algorithms. Intended for students aged five and older, the game can also be enjoyed by other age groups, promoting oral care in a fun and educational way.
Keywords: game, labyrinth, computational thinking, oral care

References

Papert, S. (2008) "A máquina das crianças: repensando a escola na era da informática", Porto Alegre, RS. Artes Médicas.
Published
2024-11-04
WEISE, Natalia; ARAUJO, Felipe Augusto de Carvalho de; LEONETTI, Umberto Oliveira de Araújo Neto; CHIAMOLERA, Bernardo; FRUET, Letícia; SANTOS, Bruno F. F.; KOHLER, Luciana Pereira de Araújo; REIS, Dalton Solano dos. Game arena – labyrinth. In: APPS.EDU CONTEST - PROTOTYPE CATEGORY - BRAZILIAN CONGRESS ON COMPUTERS IN EDUCATION (CBIE), 13. , 2024, Rio de Janeiro/RJ. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 249-252. DOI: https://doi.org/10.5753/cbie_estendido.2024.244495.