Evaluating Immersive Approaches to Multidimensional Information Visualization

  • Jorge A. Wagner Filho UFRGS
  • Carla M. D. S. Freitas UFRGS
  • Luciana Nedel UFRGS


This dissertation investigates the use of Virtual Reality for the exploration of multidimensional data represented as 3D scatterplots. After an initial user study indicated that an immersive environment required less effort to find information and less navigation, but resulted in inefficient times and frequent user discomfort, we proposed and evaluated an alternative data exploration approach based on the use of physical movements, direct interaction with data at arms reach and a virtual reproduction of the analysts work desk. Through a second study, we demonstrate that this setup, named VirtualDesk, presents excellent results regarding user comfort, and performs equally or better in all tasks, while adding minimal or no time overhead and amplifying data exploration.

Palavras-chave: Visualização imersiva, Visualização de informações abstratas, Redução de dimensionalidade, Scatterplots 3D, Realidade Virtual


Arms, L., Cook, D., and Cruz-Neira, C. (1999). The benefits of statistical visualization in an immersive environment. In Proc. IEEE Virtual Reality, pages 88–95. IEEE.

Chandler, T., Cordeil, M., Czauderna, T., Dwyer, T., Glowacki, J., Goncu, C., Klapper- stueck, M., Klein, K., Marriott, K., Schreiber, F., et al. (2015). Immersive analytics. In 2015 Big Data Visual Analytics (BDVA), pages 1–8. IEEE.

Cordeil, M., Bach, B., Li, Y., Wilson, E., and Dwyer, T. (2017). A design space for spatio-data coordination: Tangible interaction devices for immersive information visu- alisation. In Proceedings ofIEEE Pacific Visualization Symposium (Pacific Vis).

Gracia, A., Gonz´alez, S., Robles, V., Menasalvas, E., and von Landesberger, T. New insights into the suitability of the third dimension for visualizing multivari- ate/multidimensional data: A study based on loss of quality quantification. IV, 15(1).

Mine, M. R., Brooks Jr, F. P., and Sequin, C. H. (1997). Moving objects in space: exploit- ing proprioception in virtual-environment interaction. In SIGGRAPH, pages 19–26. ACM Press/Addison-Wesley Publishing Co.

Poco, J., Etemadpour, R., Paulovich, F. V., Long, T., Rosenthal, P., Oliveira, M. C. F. d., Linsen, L., and Minghim, R. (2011). A framework for exploring multidimensional data with 3d projections. Computer Graphics Forum, 30(3):1111–1120.

Raja, D., Bowman, D., Lucas, J., and North, C. (2004). Exploring the benefits of immer- sion in abstract information visualization. In Proc. Immersive Projection Technology Workshop, pages 61–69.

Sedlmair, M., Munzner, T., and Tory, M. (2013). Empirical guidance on scatterplot and dimension reduction technique choices. IEEE Transactions on Visualization and Com- puter Graphics, 19(12):2634–2643.

Zielasko, D., Weyers, B., Bellgardt, M., Pick, S., Meibner, A., Vierjahn, T., and Kuhlen, T. W. (2017). Remain seated: towards fully-immersive desktop VR. In 2017 IEEE 3rd Workshop on Everyday Virtual Reality (WEVR), pages 1–6. IEEE.
Como Citar

Selecione um Formato
WAGNER FILHO, Jorge A.; FREITAS, Carla M. D. S.; NEDEL, Luciana. Evaluating Immersive Approaches to Multidimensional Information Visualization. In: CONCURSO DE TESES E DISSERTAÇÕES (CTD), 32. , 2019, Belém. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2019 . ISSN 2763-8820. DOI: https://doi.org/10.5753/ctd.2019.6341.