Inteligência Artificial Generativa na Educação: oportunidades e desafios no Design de Personagens
Resumo
O presente artigo investiga o uso da Inteligência Artificial (IA) generativa baseada em modelos de texto-para-imagem no ensino de Design de Personagens. O estudo buscou compreender como o uso da IA pode contribuir para ampliar o repertório visual, acelerar o potencial criativo e tornar mais acessível a criação visual. Os resultados apontam benefícios no processo projetual, principalmente nas etapas de ideação e inspiração, velocidade na geração de alternativas e estímulo à criatividade, por outro lado, também revelam problemas na geração das imagens e conflitos éticos. Por fim, os alunos demonstraram entusiasmo pelo potencial criativo, mas com preocupações com a qualidade e a legitimidade dos resultados.Referências
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Bancroft, T. (2006). “Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels”. Watson-Guptil.
Brown, T. (2008). “Design thinking”. Harvard business review. Enjellina, N., Beyan, E. V. P., e Rossy, N. (2023). Review of AI Image Generator: Influences, Challenges, and Future Prospects for Architectural Field. In: “Journal of Artificial Intelligence in Architecture”, 2, 53–65. DOI: 10.24002/jarina.v2i1.6662
Fan, X., e Liang, Y. (2023). The Research on the Characteristics of AI Application in Art Field and Its Value. In: “ICLACE 2023”, 146-160. DOI: 10.2991/978-2-38476-094-7_18
Fiebrink, R. Machine Learning Education for Artists, Musicians, and Other Creative Practitioners. In: “ACM Transactions on Computing Education (TOCE)” 19 (4): 1–32, 2019.
Ho, J., Jain, A., e Abbeel, P. Denoising Diffusion Probabilistic Models. In: “34th Conference on Neural Information Processing Systems (NeurIPS 2020)”. 16 dez. 2020.
Liao, S., e Ji, X. (2023). A Study on the Application of Generative Artificial Intelligence Technology in Image Design. In: “ICIDIT 2023”, 338–350. DOI: 10.2991/978-94-6463-266-8_36
Lorenz, B. A., e Franzato, C. (2018). A inteligência artificial e o novo papel do designer na sociedade em rede. In: “Revista de Design, Tecnologia e Sociedade”, 5, 1, 16–33. [link]
Nascimento, D. M. (2008). “Metodologia do trabalho científico: Teoria e prática”. Editora Fórum.
Oppenlaender, J. The Creativity of Text-to-Image Generation. In: “25th International Academic Mindtrek Conference”, p. 192–202, 16 nov. 2022.
Ploennigs, J., e Berger, M. (2023). AI art in architecture. In: “AI Civ. Eng.” 2, 8. DOI: 10.1007/s43503-023-00018-y
Shanxi, L., e Xiaoyu, J. A Study on the Application of Generative Artificial Intelligence Technology in Image Design. In: “Proceedings of the 2nd International Conference on Intelligent Design and Innovative Technology (ICIDIT 2023)”. p. 338–350, 11 out. 2023.
Tillman, B. (2011). “Creative character design”. Oxford: Focal Press. Vartiainen, H., e Tendre, M. Using artificial intelligence in craft education: crafting with text-to-image generative models. In: “Digital Creativity”, 1–21, 2023.
Vermillion, J. (2022). Iterating the Design Process Using AI Diffusion Models. In: “Creative Collaborations. 9”. [link]
Publicado
09/09/2025
Como Citar
CARDOSO, David O. S.; CHICCA JR., Natal A..
Inteligência Artificial Generativa na Educação: oportunidades e desafios no Design de Personagens. In: CONGRESSO SOBRE TECNOLOGIAS NA EDUCAÇÃO (CTRL+E), 9. , 2025, Fortaleza/CE.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2025
.
p. 130-137.
DOI: https://doi.org/10.5753/ctrle.2025.12401.
