Diretrizes para o Desenvolvimento de Interfaces de Jogos para Crianças Disléxicas
Abstract
This article presents guidelines for the development of accessible educational game interfaces for children diagnosed with dyslexia. For the definitions of these guidelines, it was based on Child-Computer Interaction studies, game elements and studies on pedagogical approaches with dyslexic children. The motivation of this work is due to the fact that Dyslexia is a relevant subject to be approached in the most diverse areas of knowledge, since few games and applications are available to stimulate the teaching-learning process of this public.
