Uso de Orientação a Objetos para a Modelagem do Autômato Celular Jogo da Vida
Abstract
The Game of Life (Game of life) is a well-known program that uses cellular automata to simulate the evolution of biological beings. This article presents the transcription of the structural code of this program to an objectoriented code. The purpose of the transcription is to allow new behaviors to be added in a simple way, without pre-existing code having to be modified. Tests demonstrate that the transcription was successful, and paves the way for new behaviors to be tested.References
Izhikevich, E. M., Conway, J. H., and Seth, A. (2015). Game of life. Scholarpedia, 10(6):1816.
Levene, M. and Roussos, G. (2003). A two-player game of life. International Journal of Modern Physics C, 14(02).
Mathrani, A., Scogings, C., and Mathrani, S. (2019). Gender diversity population simulations in an extended game of life context. IEEE Access, 7.
Vilcarromero, Â. C., Jafelice, R. S., and Barros, L. C. (2010). Autômato celular no estudo de um modelo presa-predador.
Levene, M. and Roussos, G. (2003). A two-player game of life. International Journal of Modern Physics C, 14(02).
Mathrani, A., Scogings, C., and Mathrani, S. (2019). Gender diversity population simulations in an extended game of life context. IEEE Access, 7.
Vilcarromero, Â. C., Jafelice, R. S., and Barros, L. C. (2010). Autômato celular no estudo de um modelo presa-predador.
Published
2021-09-13
How to Cite
PALERMO, Francisco M.; CASSANEGO, Samuel R.; MERGEN, Sergio Luis S..
Uso de Orientação a Objetos para a Modelagem do Autômato Celular Jogo da Vida. In: REGIONAL DATABASE SCHOOL (ERBD), 16. , 2021, Santa Maria.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2021
.
p. 157-160.
ISSN 2595-413X.
DOI: https://doi.org/10.5753/erbd.2021.17253.
