Generalizing the coloring game from caterpillars to trees

  • M. A. D. R. Palma UFF
  • A. L. C. Furtado CEFET-RJ
  • S. Dantas UFF
  • C. M. H. de Figueiredo UFRJ

Resumo


The coloring game is a two-player non-cooperative game conceived in 1981. Alice and Bob alternate turns to properly color the vertices of a finite graph G with t colors. Alice’s goal is to properly color the vertices of G with t colors; Bob’s aim is to prevent it. If, at any point, there is an uncolored vertex without an available color, Bob wins; otherwise, Alice wins. The game chromatic number χg(G) is the smallest t for Alice to have a winning strategy. In 1991, Bodlaender showed that a caterpillar was the smallest tree T with χg(T) = 4; in 1993, Faigle et al. proved χg(T) ≤ 4 for every tree T. In 2015, Dunn et al. proposed the characterization of forests with game chromatic numbers 3 and 4. In this paper, we extend results from caterpillars to more general trees, and establish sufficient conditions to ensure that a tree has game chromatic number 4.

Referências

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Publicado
21/07/2024
PALMA, M. A. D. R.; FURTADO, A. L. C.; DANTAS, S.; FIGUEIREDO, C. M. H. de. Generalizing the coloring game from caterpillars to trees. In: ENCONTRO DE TEORIA DA COMPUTAÇÃO (ETC), 9. , 2024, Brasília/DF. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 134-138. ISSN 2595-6116. DOI: https://doi.org/10.5753/etc.2024.3103.