Um ambiente de geração massiva de dispositivos Virtuais em Internet das Coisas
Recentemente, pesquisas em IoT tem sido direcionadas a novos desafios relacionados a um cenário mais amplo de disponibilidade massiva de dispositivos. No entanto, a concretização desse cenário massivo em um ambiente real é onerosa e algumas vezes inviável. Neste trabalho propomos um ambiente de geração massiva de dispositivos virtuais de Internet das Coisas que uniformiza o processo de interação e a estratégica de descrição dos dispositivos virtuais, adotando a recomendação W3C Web of Things. Para validar a proposta, foi conduzido um experimento que gerou um conjunto massivo de dispositivos virtuais e avaliou o tempo de execução e a funcionalidade dos dispositivos gerados.
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