Desenvolvimento de Jogos Orientado a Modelo para Jogos Sérios: uma Revisão Sistemática

  • Diego Martos Buoro Universidade Federal do ABC
  • Rafaela Vilela da Rocha Universidade Federal do ABC
  • Guilherme Dias Belarmino Universidade Federal do ABC
  • Denise Hideko Goya Universidade Federal do ABC

Resumo


O desenvolvimento de jogos orientado a modelo (MDGD) se mostra uma alternativa promissora para a criação de jogos sérios por não especialistas em programação, como professores e designers, ao reduzir as barreiras técnicas de programação existentes para a introdução do conteúdo pedagógico. Este trabalho analisa e compara o uso do MDGD no processo de desenvolvimento de jogos sérios, por meio de uma revisão sistemática da literatura. Como resultados, foram analisados 11 trabalhos, em que se destaca o uso de motores de jogos para a integração do código e geração do jogo final e adoção de estruturas de dados para modelagem de elementos e suas relações. Entretanto, ainda é necessário expandir as capacidades das linguagens específicas de domínio (DSL) nos aspectos pedagógicos e para que possuam maior controle sobre conquistas e individualização da experiência do jogador. Além disso, foi evidenciada uma incongruência com a participação do especialista entre o uso e desenvolvimento, dado que o último caso é negligenciado. Como trabalhos futuros, pondera-se a necessidade de uma visão unificada de elementos comuns dentro do processo e da combinação de gêneros distintos de jogabilidade.

Palavras-chave: Jogos Sérios, Desenvolvimento de Jogos Orientado a Modelo, Linguagem Específica de Domínio

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Publicado
18/10/2021
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BUORO, Diego Martos; DA ROCHA, Rafaela Vilela; BELARMINO, Guilherme Dias; GOYA, Denise Hideko. Desenvolvimento de Jogos Orientado a Modelo para Jogos Sérios: uma Revisão Sistemática. In: TRILHA DE ARTES & DESIGN – ARTIGOS COMPLETOS - SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 20. , 2021, Online. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2021 . p. 58-67. DOI: https://doi.org/10.5753/sbgames_estendido.2021.19625.