Accessibility requirements in games focused on universal design: card game mechanics
Abstract
Universal Design (UD) refers to tools and products intended for any audience profile, regardless of their limitations, making it important for user access, but in the literature it still has limitations of research carried out in this area. Therefore, this work proposes 24 requirements for the development of universally accessible games and had the participation of different user profiles. These requirements are intended for card game mechanics. These results can be used as requirements for implementing games that include DU and enhance the equitable use of digital games
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