The Unlimited Rulebook: Architecting the Economy Mechanics of Games

  • Wilson Kazuo Mizutani USP
  • Fabio Kon USP

Resumo


Economy mechanics involve resource management, combat, object interactions, and power progression systems in games. There is a lack of development tools to reduce their implementation cost while still being game or genre-agnostic. The Unlimited Rulebook is a reference architecture designed to fulfill this purpose, especially for games that lean heavily on self-amending rules and continuous releases. Developed using a consolidated process for reference architectures, our solution effectively reduces implementation effort in the long run in exchange for a thoughtful upfront investment to design a game system.

Palavras-chave: Digital games, software architecture, economy mechanics, reference architecture

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Publicado
24/10/2022
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MIZUTANI, Wilson Kazuo; KON, Fabio. The Unlimited Rulebook: Architecting the Economy Mechanics of Games. In: CONCURSO DE TESES E DISSERTAÇÕES – DOUTORADO - SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 21. , 2022, Natal/RN. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2022 . p. 1402-1406. DOI: https://doi.org/10.5753/sbgames_estendido.2022.226981.