Accessibility and usability assessment of Brazilian digital games

  • Guilherme Lopez da Cruz UNICAMP
  • Gabriel Coutino Natucci UNICAMP
  • Daiana Mara de Oliveira UNICAMP
  • Marcos Augusto Francisco Borges UNICAMP

Abstract


This work aims to apply methods for assessing accessibility and usability in national digital games. For this purpose, a systematic review was conducted to identify the main methods for evaluating accessibility and usability applied to digital games. For the evaluation methods, the guidelines from the Game Accessibility Guidelines organization and the heuristics from Pinelle, Wong, and Stach were selected. Both methods were applied in a case study to assess their suitability and understand part of the gaming landscape in Brazil. Although further research is necessary, the methods made it possible to verify the adherence of Brazilian games in relation to the guidelines and heuristics.

References

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Published
2023-11-06
CRUZ, Guilherme Lopez da; NATUCCI, Gabriel Coutino; OLIVEIRA, Daiana Mara de; BORGES, Marcos Augusto Francisco. Accessibility and usability assessment of Brazilian digital games. In: ART & DESIGN TRACK – FULL PAPERS - BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES), 22. , 2023, Rio Grande/RS. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 76-85. DOI: https://doi.org/10.5753/sbgames_estendido.2023.234149.