Development of a mobile serious game to support the teaching of Neurological Semiology

  • Caroline Marina Rampanelli UPF
  • Paulo Moacir Mesquita Filho UPF
  • Alexandre Lazaretti Zanatta UPF
  • Rafael Rieder UPF

Abstract


This study presents the development of a mobile-serious game to support the teaching of Neurological Semiology. The game is based on a patient’s anamnesis, considering different clinical cases, and aims to assist in the fixation of content learned in the classroom. We designed the questions and answers to engage the player in reaching the correct diagnosis at the end of the interaction process. The app is cross-platform, allowing the dissemination of our solution among Medical students and professors.
Keywords: anamnesis, quiz, mobile serious game, Neurological Semiology

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Published
2023-11-06
RAMPANELLI, Caroline Marina; MESQUITA FILHO, Paulo Moacir; ZANATTA, Alexandre Lazaretti; RIEDER, Rafael. Development of a mobile serious game to support the teaching of Neurological Semiology. In: HEALTH TRACK – SHORT PAPERS - BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES), 22. , 2023, Rio Grande/RS. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 1355-1359. DOI: https://doi.org/10.5753/sbgames_estendido.2023.234968.