Antena 2: Glory to Invicta or down with the Government?

  • João R. W. Tostes COLTEC-UFMG
  • Giovana N. L. Membrive COLTEC-UFMG
  • Hiago A. F. Alves COLTEC-UFMG
  • Gabriela D. S. Rezende COLTEC-UFMG
  • Mario Ramos COLTEC-UFMG
  • João P. Cabral COLTEC-UFMG
  • Ronaldo e S. Vieira UFMG
  • Virgínia F. Mota COLTEC-UFMG

Abstract


Point-and-click adventure games, such as Maniac Mansion and Grim Fandango, have held a significant place in the video game industry since the 1990s. In this context, we introduce Antena 2, a point-and-click game that blends simulation, strategy, and puzzles. Players assume the role of a radio operator stationed on a transmission tower amidst a civil war between rebels and the totalitarian government of Invicta. This discussion covers the game's narrative, the development process, its mechanics, dynamics, technologies, and accessibility features.
Keywords: Digital games, Point-and-click, Accessibility in games

References

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Published
2024-09-30
TOSTES, João R. W.; MEMBRIVE, Giovana N. L.; ALVES, Hiago A. F.; REZENDE, Gabriela D. S.; RAMOS, Mario; CABRAL, João P.; VIEIRA, Ronaldo e S.; MOTA, Virgínia F.. Antena 2: Glory to Invicta or down with the Government?. In: WORKSHOP MAGICA: GAMES IN SCHOOL AND UNDERGRADUATE COURSES - BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES) , 2024 Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 317-320. DOI: https://doi.org/10.5753/sbgames_estendido.2024.241750.