A Web-based Tool for Supporting the Management of Outreach Projects and Programs in the University: A Group-based Expert Walkthrough Evaluation
Resumo
Due to Resolution Nº 7 of 2018 by the National Council of Education (CNE) of Brazil, outreach curricularization is mandatory since 2023. This study aims to evaluate the usability of our tool, which is designed to support the management of academic outreach activities, projects and programs. A Groupbased Expert Walkthrough was conducted with potential users from our university’s academic community. The goal is present our proposal web-based tool as well as how we evaluating the usability in our tool, while allowing subjects to offer suggestions for improvements and new ideas. Valuable qualitative feedback was obtained, guiding the development of the tool, prioritizing and validating requirements. The usability evaluation provided insights to enhance the tool’s learnability and user-friendliness for the academic community.
Palavras-chave:
Outreach, Tool, Evaluation, Group-based Expert Walkthrough
Referências
Balbino, F. and Anacleto, J. (2011). Redes sociais online orientadas à difusão de inovações como suporte à extensão de práticas educativas. In Simpósio Brasileiro de Informática na Educação, SBIE’11, Porto Alegre, RS. SBC.
Bierman, G., Abadi, M., and Torgersen, M. (2014). Understanding TypeScript. In ECOOP 2014 Object-Oriented Programming. Springer Berlin Heidelberg.
Borel, Y. (2020). Why is yarn building a new monorepo solution? Available at: [link].
Clarkson, J. and Eckert, C., editors (2005). Design Process Improvement. Springer, Guildford, England, 2005 edition.
CNE (2018). Ministério da Educação / Conselho Nacional de Educação / Câmara de Educação Superior. Resolução Nº 7, de 18 de dezembro de 2018. Estabelece as Diretrizes para a Extensão na Educação Superior Brasileira e regimenta o disposto na Meta 12.7 da Lei nº 13.005/2014, que aprova o Plano Nacional de Educação - PNE 2014-2024 e dá outras providências.
Doyle, B. J. and Lopes, C. V. (2008). Survey of technologies for web application development. CoRR, abs/0801.2618.
EXPRESSO (2023). Available at: [link]. org/ux/evaluation-methods/.
Farias, E. B., Pilletti, C., Alves, E. M., and Netto, P. L. (2014). A importância dos programas de extensão no ensino e prática de programação e desenvolvimento de protótipos. SBIE’14, Porto Alegre, RS. SBC.
Følstad, A. (2007). Group-based expert walkthrough. In COST294-MAUSE 3rd. International Workshop - Review, Report and Refine Usability Evaluation Methods (R3 UEMs), Athens.
Garousi, V., Felderer, M., and Mäntylä, M. V. (2019). Guidelines for including grey literature and conducting multivocal literature reviews in software engineering. Information and Software Technology, 106:101–121.
Harris, R. (2020). Svelte: Cybernetically enhanced web apps. Available at: [link].
Hellström, A. (2022). Trpc - end-to-end typesafe apis made easy. Available at: [link].
Kaplan, B. (2022). Introduction to SvelteKit.
Kasunic, M. (2005). Designing an Effective Survey. Technical report, Carnegie-Mellon University Pittsburgh, PA, Software Engineering Institute (SEI).
Lenarduzzi, V. and Taibi, D. (2016). MVP Explained: A Systematic Mapping Study on the Definitions of Minimal Viable Product. In 42th Euromicro Conference on Software Engineering and Advanced Applications, SEAA’16, pages 112–119.
Mills, G. E. (2014). Action Research: A Guide for the Teacher Researcher. Pearson.
Pan, Y. and Mitchell, K. (2020). Group-based expert walkthroughs: How immersive technologies can facilitate the collaborative authoring of character animation. In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW’20, pages 188–195.
Reynolds, C. (2020). The benefits of translating your website into other languages. Available at: [link] benefits-translating-website-languages-2015-07.
Thakkar, M. (2020). Next.js, pages 93–137. Apress, Berkeley, CA.
Xu, S., Bao, S., Fei, B., Su, Z., and Yu, Y. (2008). Exploring Folksonomy for Personalized Search. In 31st Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, SIGIR’08, pages 155–162, New York, NY, USA. ACM.
Bierman, G., Abadi, M., and Torgersen, M. (2014). Understanding TypeScript. In ECOOP 2014 Object-Oriented Programming. Springer Berlin Heidelberg.
Borel, Y. (2020). Why is yarn building a new monorepo solution? Available at: [link].
Clarkson, J. and Eckert, C., editors (2005). Design Process Improvement. Springer, Guildford, England, 2005 edition.
CNE (2018). Ministério da Educação / Conselho Nacional de Educação / Câmara de Educação Superior. Resolução Nº 7, de 18 de dezembro de 2018. Estabelece as Diretrizes para a Extensão na Educação Superior Brasileira e regimenta o disposto na Meta 12.7 da Lei nº 13.005/2014, que aprova o Plano Nacional de Educação - PNE 2014-2024 e dá outras providências.
Doyle, B. J. and Lopes, C. V. (2008). Survey of technologies for web application development. CoRR, abs/0801.2618.
EXPRESSO (2023). Available at: [link]. org/ux/evaluation-methods/.
Farias, E. B., Pilletti, C., Alves, E. M., and Netto, P. L. (2014). A importância dos programas de extensão no ensino e prática de programação e desenvolvimento de protótipos. SBIE’14, Porto Alegre, RS. SBC.
Følstad, A. (2007). Group-based expert walkthrough. In COST294-MAUSE 3rd. International Workshop - Review, Report and Refine Usability Evaluation Methods (R3 UEMs), Athens.
Garousi, V., Felderer, M., and Mäntylä, M. V. (2019). Guidelines for including grey literature and conducting multivocal literature reviews in software engineering. Information and Software Technology, 106:101–121.
Harris, R. (2020). Svelte: Cybernetically enhanced web apps. Available at: [link].
Hellström, A. (2022). Trpc - end-to-end typesafe apis made easy. Available at: [link].
Kaplan, B. (2022). Introduction to SvelteKit.
Kasunic, M. (2005). Designing an Effective Survey. Technical report, Carnegie-Mellon University Pittsburgh, PA, Software Engineering Institute (SEI).
Lenarduzzi, V. and Taibi, D. (2016). MVP Explained: A Systematic Mapping Study on the Definitions of Minimal Viable Product. In 42th Euromicro Conference on Software Engineering and Advanced Applications, SEAA’16, pages 112–119.
Mills, G. E. (2014). Action Research: A Guide for the Teacher Researcher. Pearson.
Pan, Y. and Mitchell, K. (2020). Group-based expert walkthroughs: How immersive technologies can facilitate the collaborative authoring of character animation. In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW’20, pages 188–195.
Reynolds, C. (2020). The benefits of translating your website into other languages. Available at: [link] benefits-translating-website-languages-2015-07.
Thakkar, M. (2020). Next.js, pages 93–137. Apress, Berkeley, CA.
Xu, S., Bao, S., Fei, B., Su, Z., and Yu, Y. (2008). Exploring Folksonomy for Personalized Search. In 31st Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, SIGIR’08, pages 155–162, New York, NY, USA. ACM.
Publicado
04/11/2024
Como Citar
DALEPIANE, Igor; FELL, Lucas; FIALHO, Matheus; MELLO, Aline; BASSO, Fábio; BERNARDINO, Maicon.
A Web-based Tool for Supporting the Management of Outreach Projects and Programs in the University: A Group-based Expert Walkthrough Evaluation. In: SIMPÓSIO BRASILEIRO DE INFORMÁTICA NA EDUCAÇÃO (SBIE), 35. , 2024, Rio de Janeiro/RJ.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2024
.
p. 2149-2162.
DOI: https://doi.org/10.5753/sbie.2024.242265.