FluxProg 2.0 - Extended Version of a Visual Tool for Teaching Programming Logic Using Flowcharts with Real and Simulated Robots

  • Matheus Biscaya Gutierrez UTFPR
  • João Alberto Fabro UTFPR
  • André Cristiano Cordeiro UTFPR

Resumo


This paper presents a new teaching tool with the goal of facilitating the learning of basic programming concepts among high school students and university freshmen. The tool incorporates a user-friendly visual interface and robotics, expanding on the existing Fluxprog project. New features were implemented, such as variables, logical and mathematical operations, conditional structures, and loops, to motivate students to engage in challenges that promote logical thinking. This paper presents the design, implementation and evaluation of a programming teaching tool using a visual language based on flowcharts, with subsequent data collection through a questionnaire and analysis of preliminary results to evaluate the user's experience while interacting with the tool.
Palavras-chave: Visualization, Flowcharts, Conferences, Education, Data collection, User experience, Logic, Robots, Programming profession, Visual Programming Tool, Robotics
Publicado
13/11/2024
GUTIERREZ, Matheus Biscaya; FABRO, João Alberto; CORDEIRO, André Cristiano. FluxProg 2.0 - Extended Version of a Visual Tool for Teaching Programming Logic Using Flowcharts with Real and Simulated Robots. In: SIMPÓSIO BRASILEIRO DE ROBÓTICA E SIMPÓSIO LATINO AMERICANO DE ROBÓTICA (SBR/LARS), 16. , 2024, Goiânia/GO. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 319-324.