Building Educational Games from a Feature Model

  • Gevã Martins Universidade Federal de Juiz de Fora
  • Welington Silva Universidade Federal de Juiz de Fora
  • Fernanda Campos Universidade Federal de Juiz de Fora
  • Victor Stroele Universidade Federal de Juiz de Fora
  • José Maria N. David Universidade Federal de Juiz de Fora
  • Regina Braga Universidade Federal de Juiz de Fora

Abstract



We present BROAD-PLG, a Software Product Line to support the construction of educational games, with a set of features that will integrate the artefact to be developed. The evaluation was based on the development of the infrastructure and the generation of new products. It followed two steps: the development of a game for teaching Logic using the defined features and, in the second step, we describe the game in use in two virtual learning environments - the Moodle (free platform) and youKnow (private platform). For evaluation in a real learning environment the game was wrapped as a service. The results point to the feasibility of using the solution and the set of features for automatic or semi automatic generation of educational games.
Keywords: Educational games, software product line, virtual learning environments
Published
2018-11-30
MARTINS, Gevã; SILVA, Welington; CAMPOS, Fernanda; STROELE, Victor; N. DAVID, José Maria; BRAGA, Regina. Building Educational Games from a Feature Model . In: BRAZILIAN SYMPOSIUM ON INFORMATION SYSTEMS (SBSI), 14. , 2018, Caxias do Sul. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2018 . p. 16-22.