Object Tracking in Virtual and Augmented Reality
Abstract
The current generation of Virtual Reality (VR) devices and Augmented Reality (AR) applications are increasingly focused on the accuracy of body parts tracking, such as hands and body movement. However, physical object tracking and their use in VR and AR have technical and practical challenges. This workshop will present the following techniques for tracking of physical objects: sensors, computer vision and devices that require user instrumentation.
Keywords:
Virtual Reality, Augmented Reality, Object Tracking
References
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Weigel, Martin & Nittala, Aditya & Olwal, Alex & Steimle, Jürgen. (2017). SkinMarks: Enabling Interactions on Body Landmarks Using Conformal Skin Electronics. Proceedings of the ACM CHI 2017 Conference, pp. 3095-3105, Colorado, USA, 2017.
Vive. 2020. Vive Tracker. (2020). Retrieved October 10, 2020 from https://www.vive.com/us/accessory/vive-tracker/
Tinycircuits. (2020). TinyDuino Overview. (2020). Retrieved October 10, 2020 from https://tinycircuits.com/pages/tinyduinooverview/
Arduino. 2020. Arduino Home. (2020). Retrieved October 10, 2020 from https://www.arduino.cc/
Noitom International Inc. (2020). Hi5 Vr Glove. (2020). Retrieved October 10, 2020 from https://hi5vrglove.com/
bhaptics. (2020). TACTSUIT. Retrieved October 10, 2020 from https://www.bhaptics.com/tactsuit/
Cybershoes Inc. (2020). Cybershoes. Retrieved October 10, 2020 from https://www.cybershoes.io/
Kao, Cindy Hsin-Liu & Holz, Christian & Roseway, Asta & Calvo, Andres & Schmandt, Chris. (2016). DuoSkin: rapidly prototyping on-skin user interfaces using skin-friendly materials. Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, pp. 16-23, Heidelberg, Germany, 2016.
Weigel, Martin & Nittala, Aditya & Olwal, Alex & Steimle, Jürgen. (2017). SkinMarks: Enabling Interactions on Body Landmarks Using Conformal Skin Electronics. Proceedings of the ACM CHI 2017 Conference, pp. 3095-3105, Colorado, USA, 2017.
Published
2020-11-07
How to Cite
PICHILIANI, Mauro.
Object Tracking in Virtual and Augmented Reality. In: TUTORIALS - SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY (SVR), 22. , 2020, Evento Online.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2020
.
p. 59-60.
DOI: https://doi.org/10.5753/svr_estendido.2020.12957.
