A Multi-Agent Based Simulation to Support the Digital Assistant for Participatory Public Management
Resumo
In this paper, we introduce our current research project geared towards a computer-based support for constructing democratic governance in urban scenery, in order to promote citizens’ involvement on public management. The goal of this research is to help public managers to choose socio-environmental aspects to invest governmental funds in order to diminish most popular citizens’ complaints. In order to achieve this goal, we take in consideration users’ feelings about some socio-environmental aspects and the possibility of correlations between some of these aspects, time, and place. There are three main components in our project: a responsive web application coupled with a mini-station to collect socio-environmental data, a miner agent, and a decision support agent. Our approach combines techniques such as: multi-agent systems, knowledge discovering in database, sensor networks, and multi-criteria analysis. Some of these components were tested and our proof of concept demonstrated the feasibility and the potential of our approach.Referências
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d’Aquino, P., Le Page, C., Bousquet, F., and Bah, A. (2003). Using self-designed role-playing games and a multi-agent system to empower a local decision-making process for land use management: The SelfCormas experiment in Senegal. Journal of Artificial Societies and Social Simulation, 6(3).
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Irving, M., Briot, J.-P., Bursztyn, I., Guyot, P., Melo, G., Sancho, A., Sansolo, D., Patto, V. S., and Vasconcelos Filho, J. E. (2007). Simparc: Computer supported methodological approach for constructing democratic governance in national parks management. In II Congreso Latinoamericano de Parques Nacionales y Otras Areas Protegidas, Bariloche, Argentina, UICN the World Conservation Union.
Lima Silva, M. C., Coelho, E. M. M., and Sebba Patto, V. (2013). Ambiente virtual de cenário urbano para simulação multiagentes experiência do projeto adgepa. In X Encontro Nacional de Computação (ENACOMP-13), pages 97–104, Catalão, GO, Brasil. DCC-UFG. in press.
Sebba Patto, V. (2010). The use of assistant agents for the analysis and decision making in participatory management. PhD thesis, UFR d’Informatique, Université Pierre et Marie Curie.
Wooldridge, M. and Jennings, N. (1995). Intelligent Agents: Theory and Practice, volume 10. Cambridge University Press, 2nd edition.
Barreteau, O. (2003). The joint use of role-playing games and models regarding negotiation processes: characterization of associations. Journal of Artificial Societies and Social Simulation, 6(2).
Brasil (1988). Constituição da República Federativa do Brasil: promulgada em 5 de outubro de 1988. Senado Federal, Brasília.
Briot, J.-P., Sebba Patto, V., Vasconcelos, E., Sordoni, A., Adamatti, D., Irving, M., Melo, G., Alvarez, I., and Lucena, C. (2009). A computer-based support for participatory management of protected areas: The simparc project. In de Aguia, M. S. and Adamatti, D. F., editors, Workshop em Computação Aplicada à Gestão do Meio Ambiente e Recursos Naturais (WCAMA), Bento Gonçalves, RS, Brazil. SBC. in press.
d’Aquino, P., Le Page, C., Bousquet, F., and Bah, A. (2003). Using self-designed role-playing games and a multi-agent system to empower a local decision-making process for land use management: The SelfCormas experiment in Senegal. Journal of Artificial Societies and Social Simulation, 6(3).
Etienne, M. (2003). Sylvopast: a multiple target role-playing game to assess negotiation processes in sylvopastoral management planning. Journal of Artificial Societies and Social Simulation, 6(2).
Ferber, J. (2007). Agent-Based Modeling and Simulation in The Social and Human Sciences, chapter Multi-Agent Concepts and Methodologies. The Bardwell Press.
Guyot, P., Drogoul, A., and Honiden, S. (2006). Power and negotiation: Lessons from agent-based participatory simulations. In Stone, P. and Weiss, G., editors, International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS-06), pages 27–33. ACM Press.
Irving, M., Briot, J.-P., Bursztyn, I., Guyot, P., Melo, G., Sancho, A., Sansolo, D., Patto, V. S., and Vasconcelos Filho, J. E. (2007). Simparc: Computer supported methodological approach for constructing democratic governance in national parks management. In II Congreso Latinoamericano de Parques Nacionales y Otras Areas Protegidas, Bariloche, Argentina, UICN the World Conservation Union.
Lima Silva, M. C., Coelho, E. M. M., and Sebba Patto, V. (2013). Ambiente virtual de cenário urbano para simulação multiagentes experiência do projeto adgepa. In X Encontro Nacional de Computação (ENACOMP-13), pages 97–104, Catalão, GO, Brasil. DCC-UFG. in press.
Sebba Patto, V. (2010). The use of assistant agents for the analysis and decision making in participatory management. PhD thesis, UFR d’Informatique, Université Pierre et Marie Curie.
Wooldridge, M. and Jennings, N. (1995). Intelligent Agents: Theory and Practice, volume 10. Cambridge University Press, 2nd edition.
Publicado
23/07/2013
Como Citar
PATTO, Vinícius Sebba; OLIVEIRA, Ivanilton José de; LEWKOVICZ, Zach; SEGHROUCHNI, Amal El Fallah.
A Multi-Agent Based Simulation to Support the Digital Assistant for Participatory Public Management. In: WORKSHOP DE COMPUTAÇÃO APLICADA À GESTÃO DO MEIO AMBIENTE E RECURSOS NATURAIS (WCAMA), 4. , 2013, Maceió/AL.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2013
.
p. 1062-1072.
ISSN 2595-6124.