A Computer-based Support for Participatory Management of Protected Areas: The SimParc Project
Resumo
In this paper, we introduce our current research project aimed at computer-based support for participatory management of protected areas, in order to promote biodiversity conservation and social inclusion. Its applicative objective is to help various stakeholders (e.g., environmentalist NGOs, communities, tourism operators, public agencies, and so on) to collectively understand conflict dynamics for natural resources management and to exercise negotiation management strategies for protected areas, one of the key issues linked to biodiversity conservation in national parks. Our approach combines techniques such as: distributed role-playing games, support for negotiation between players, and insertion of various types of artificial agents (decision making agents, virtual players, assistant agents). After a general introduction to the project we will present project’s current prototype architecture and results from game sessions, as well as some prospects for the future.Referências
Adamatti, D., Sichman, J., and Coelho, H. (2007). Virtual players: From manual to semi-autonomous RPG. In Barros, F., Frydman, C., Giambiasi, N., and Ziegler, B., editors, International Modeling and Simulation Multiconference (IMSM’07), Buenos Aires, Argentina. The Society for Modeling Simulation International (SCS).
Aubin, J.-P. (1992). Viability theory. Modern Birkhäuser Classics. Birkhäuser.
Barreteau, O. (2003). The joint use of role-playing games and models regarding negotiation processes: Characterization of associations. Journal of Artificial Societies and Social Simulation, 6(2).
Brazil (2000). Law No 9.985, 15/07/2000, Sistema Nacional de Unidades de Conservação (SNUC). Diário Oficial. Brasília, Brazil.
Briot, J.-P., Guyot, P., and de Azevedo Irving, M. (2007). Participatory simulation for collective management of protected areas for biodiversity conservation and social inclusion. In Barros, F., Frydman, C., Giambiasi, N., and Ziegler, B., editors, International Modeling and Simulation Multiconference (IMSM’07), pages 183–188, Buenos Aires, Argentina. The Society for Modeling Simulation International (SCS).
Briot, J.-P., Sordoni, A., Vasconcelos, E., Melo, G., de Azevedo Irving, M., and Alvarez, I. (2009). Design of a decision maker agent for a distributed role playing game - Experience of the SimParc project. In Dignum, F., Bradshaw, J., Silverman, B., and van Doesburg, W., editors, Proceedings of the AAMAS Workshop on Agents for Games and Simulations (AGS’09), pages 16–30, Budapest, Hungary. AAMAS.
Dung, P. M. (1995). On the acceptability of arguments and its fundamental role in non-monotonic reasoning, logic programming and n-person games. Artificial Intelligence, 77(2):321–357.
Guyot, P. and Honiden, S. (2006). Agent-based participatory simulations: Merging multi-agent systems and role-playing games. Journal of Artificial Societies and Social Simulation, 9(4):8.
Irving, M. (2006). Áreas Protegidas e Inclusão Social: Construindo Novos Significados. Rio de Janeiro: Aquarius.
Irving, M., Briot, J.-P., Bursztyn, I., Guyot, P., Melo, G., Sancho, A., Sansolo, D., Patto, V. S., and Vasconcelos, E. (2007). SimParc: Computer supported methodological approach for constructing democratic governance in management of national parks. In II Congreso Latinoamericano de Parques Nacionales y Otras Areas Protegidas, Bariloche, Argentina. IUCN - the World Conservation Union.
Sordoni, A. (2008). Conception et implantation d’un agent artificiel dans le cadre du projet SimParc. Master’s thesis, EDITE, Université Pierre et Marie Curie (Paris 6), Paris, France. [link].
Vasconcelos, E., Briot, J.-P., Barbosa, S., Furtado, V., and Irving, M. (2008). A user interface to support dialogue and negotiation in participatory simulations. In Proceedings of 9th International Workshop on Multi-Agent-Based Simulation (MABS’08), Estoril, Portugal, pages 47–58. Revised version to appear in Multi-Agent-Based Simulation VIII, edited by Nuno David and Jaime Simão Sichman, LNAI, No 5269, Springer-Verlag, 2009.
Aubin, J.-P. (1992). Viability theory. Modern Birkhäuser Classics. Birkhäuser.
Barreteau, O. (2003). The joint use of role-playing games and models regarding negotiation processes: Characterization of associations. Journal of Artificial Societies and Social Simulation, 6(2).
Brazil (2000). Law No 9.985, 15/07/2000, Sistema Nacional de Unidades de Conservação (SNUC). Diário Oficial. Brasília, Brazil.
Briot, J.-P., Guyot, P., and de Azevedo Irving, M. (2007). Participatory simulation for collective management of protected areas for biodiversity conservation and social inclusion. In Barros, F., Frydman, C., Giambiasi, N., and Ziegler, B., editors, International Modeling and Simulation Multiconference (IMSM’07), pages 183–188, Buenos Aires, Argentina. The Society for Modeling Simulation International (SCS).
Briot, J.-P., Sordoni, A., Vasconcelos, E., Melo, G., de Azevedo Irving, M., and Alvarez, I. (2009). Design of a decision maker agent for a distributed role playing game - Experience of the SimParc project. In Dignum, F., Bradshaw, J., Silverman, B., and van Doesburg, W., editors, Proceedings of the AAMAS Workshop on Agents for Games and Simulations (AGS’09), pages 16–30, Budapest, Hungary. AAMAS.
Dung, P. M. (1995). On the acceptability of arguments and its fundamental role in non-monotonic reasoning, logic programming and n-person games. Artificial Intelligence, 77(2):321–357.
Guyot, P. and Honiden, S. (2006). Agent-based participatory simulations: Merging multi-agent systems and role-playing games. Journal of Artificial Societies and Social Simulation, 9(4):8.
Irving, M. (2006). Áreas Protegidas e Inclusão Social: Construindo Novos Significados. Rio de Janeiro: Aquarius.
Irving, M., Briot, J.-P., Bursztyn, I., Guyot, P., Melo, G., Sancho, A., Sansolo, D., Patto, V. S., and Vasconcelos, E. (2007). SimParc: Computer supported methodological approach for constructing democratic governance in management of national parks. In II Congreso Latinoamericano de Parques Nacionales y Otras Areas Protegidas, Bariloche, Argentina. IUCN - the World Conservation Union.
Sordoni, A. (2008). Conception et implantation d’un agent artificiel dans le cadre du projet SimParc. Master’s thesis, EDITE, Université Pierre et Marie Curie (Paris 6), Paris, France. [link].
Vasconcelos, E., Briot, J.-P., Barbosa, S., Furtado, V., and Irving, M. (2008). A user interface to support dialogue and negotiation in participatory simulations. In Proceedings of 9th International Workshop on Multi-Agent-Based Simulation (MABS’08), Estoril, Portugal, pages 47–58. Revised version to appear in Multi-Agent-Based Simulation VIII, edited by Nuno David and Jaime Simão Sichman, LNAI, No 5269, Springer-Verlag, 2009.
Publicado
20/07/2009
Como Citar
BRIOT, Jean-Pierre et al.
A Computer-based Support for Participatory Management of Protected Areas: The SimParc Project. In: WORKSHOP DE COMPUTAÇÃO APLICADA À GESTÃO DO MEIO AMBIENTE E RECURSOS NATURAIS (WCAMA), 1. , 2009, Bento Gonçalves/RS.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2009
.
p. 1337-1346.
ISSN 2595-6124.
