Designing Computational Thinking Digital Games from the Bebras Challenge: An Exploratory Study
Abstract
National and international initiatives have been incorporating computational thinking in basic education. One of them is the Bebras Challenge, which presents a series of questions that exercise and evaluate computational thinking. In the context of this initiative, we present an exploratory study carried out with 19 students graduating from a federal university in order to investigate whether the Bebras issues are good sources for game design construction. With this, this work intends to answer the following research questions: What is the quality of game designs produced? What is the effort required to produce game designs? What are the difficulties presented by the students? The results show that it is possible to develop good game designs based on Bebras issues, which are a good source of inspiration.
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