Usability, Emotions, and Multi-Agent Systems

  • Miguel J. Z. da Costa Junior FURG
  • Diana F. Adamatti FURG

Abstract


Digital games are a important source of entertainment, resulting in a large number of enthusiasts. However, a large number of players can be frustrated by not being able to interact with the game in the best way, in the best experience of playing because of interface problems. This paper aims to present the research proposal with usability, emotions and multiagent systems. Some tools that will be used are game prototypes of low and high usability. These prototypes will be validated and improved to serve as the basis for the actual game. Usability will be given through Nielsen heuristics and at the end sessions of the game application with the players, collecting the physiological data through the arduino.

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Published
2017-05-04
COSTA JUNIOR, Miguel J. Z. da; ADAMATTI, Diana F.. Usability, Emotions, and Multi-Agent Systems. In: WORKSHOP-SCHOOL ON AGENTS, ENVIRONMENTS, AND APPLICATIONS (WESAAC), 11. , 2017, São Paulo/SP. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2017 . p. 205-210. ISSN 2326-5434. DOI: https://doi.org/10.5753/wesaac.2017.33243.