Multi-Agent Systems and Role-Playing Games for Natural Resource Management
Abstract
This paper aims to present the general view of the modeling of a computer game based on MultiAgent Systems (MAS) and Role-Playing Game (RPG) for the management of natural resources. In this way, the ComMod methodology was used considering the São Gonçalo and Mirim Lagoon basin. The initial problem modeling was performed using the integration diagram, representing the problem overview, and the UML diagrams (class), which expose the formalization of actions and the interactions among the agents of the system.
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