Maned Wolf in the Museum: a Case Study on Learning Through Action

  • Emanuel Felipe Duarte Universidade Estadual de Campinas (UNICAMP)
  • Vanessa Maike Universidade Estadual de Campinas (UNICAMP)
  • M. Cecília Baranauskas Universidade Estadual de Campinas (UNICAMP)

Resumo


Newer theories of cognition, together with novel ways of interacting with computers, allow us to revisit the idea of learning through action. In this paper, we explore the use of an interactive artifact named ``maned wolf'' in an educational context. The artifact promotes a learning experience about the real animal, through the action of actively exploring its digital tangible replica. Our study included 5 teachers and 15 children, who independently discovered the (not initially obvious) artifact features. We discussed the technologies involved and applied an evaluation instrument of their emotional response. Results indicate that the activity was generally well-received and that our study informs a discussion that can revisit the long-standing concept of learning through action.

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Publicado
28/10/2018
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DUARTE, Emanuel Felipe; MAIKE, Vanessa; BARANAUSKAS, M. Cecília. Maned Wolf in the Museum: a Case Study on Learning Through Action. In: WORKSHOP DE INFORMÁTICA NA ESCOLA (WIE), 24. , 2018, Fortaleza, CE. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2018 . p. 245-254. DOI: https://doi.org/10.5753/cbie.wie.2018.245.