Kaya: gamified mobile platform to support student collaboration

  • Yves Gabriel Vieira Maia IFSP
  • Leticia Rejane Vidal Souza IFSP
  • Vinicius Costa dos Santos IFSP
  • Thiago Barcelos IFSP

Abstract


Collaboration is seen as a facilitating aspect of learning in various pedagogical theories. On the other hand, strategies based on Game-Based Learning (GBL) and the gamification of learning environments have been proposed. However, few solutions have been proposed in the Brazilian community that incorporate technological resources from mobile devices, such as geolocation, in gamified environments to support teaching. Thus, the article presents the development of the Kaya prototype, a gamified platform that aims to explicitly support collaboration between participants.

Keywords: Mobile Platform, Gamification, Colaboration, Game-Based Learning

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Published
2020-11-24
MAIA, Yves Gabriel Vieira; SOUZA, Leticia Rejane Vidal; SANTOS, Vinicius Costa dos; BARCELOS, Thiago. Kaya: gamified mobile platform to support student collaboration. In: APPS.EDU CONTEST - PROTOTYPE CATEGORY - BRAZILIAN CONGRESS ON COMPUTERS IN EDUCATION (CBIE), 9. , 2020, Online. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2020 . p. 140-147. DOI: https://doi.org/10.5753/cbie.wcbie.2020.140.