Requirement gathering in game development

  • Airon Wellington Lima dos Santos UNITEC
  • Fábio de Jesus Lima Gomes IFPI

Abstract


The development of digital games requires the participation of a wide range of area: musician, graphics, programming, history and much others. When analyzing the game create process, find out engineering software application, includes requirements engineering. This paper aims to show the best practices of requirements engineering on the games creation process.

References

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KANODE, C. M.; HADDAD, H. M. (2009) Software Engineering Challenges in Game Development. In: 6th IEEE International Conference on Information Technology: New Generations, Las Vegas, USA. Proceedings: IEEE Computer Society, 2009. Disponível em: [link]. Acesso em: 30 ago 2016.

PRESSMAN, R.S.; MAXIM, B. R. (2016) Engenharia de Software: Uma abordagem Profissional. 6ª. Edição. Editora McGraw Hill - Bookman.

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Published
2017-07-02
DOS SANTOS, Airon Wellington Lima; GOMES, Fábio de Jesus Lima. Requirement gathering in game development. In: NATIONAL COMPUTING MEETING OF FEDERAL INSTITUTES (ENCOMPIF), 4. , 2017, São Paulo. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2017 . p. 208-211. ISSN 2763-8766. DOI: https://doi.org/10.5753/encompif.2017.9926.