Sabarabuçu: Um jogo digital educacional, cultural e ambiental para o município histórico de Sabará

  • Pedro Lourenço IFMG
  • Lucas Leal IFMG
  • Estela Diaz IFMG
  • Carlos Silva IFMG

Abstract


In this paper we present the development of a digital game about an important historical city of Minas Gerais. The game addresses education, cultural dissemination, preservation of historical monuments, environmental education and social inclusion. Open-source software was used and the arts and sounds has done by authors themselves.

References

Ausubel, D. (2010). The acquisition and retention of knowledge: A cognitive view. Dordrecht.

Mendes, T. G. (2011). Jogos digitais como objetos de aprendizagem: Apontamentos para uma metodologia de desenvolvimento. In SBGames.

Newzoo (2015). Global games market will grow 9.4% to US$91.5bn in 2015.
Published
2017-07-22
LOURENÇO, Pedro; LEAL, Lucas; DIAZ, Estela; SILVA, Carlos. Sabarabuçu: Um jogo digital educacional, cultural e ambiental para o município histórico de Sabará. In: NATIONAL COMPUTING MEETING OF FEDERAL INSTITUTES (ENCOMPIF), 4. , 2017, São Paulo. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2017 . ISSN 2763-8766. DOI: https://doi.org/10.5753/encompif.2017.9930.