A Proposal for a Computational Architecture for Dynamic Authoring of Educational Digital Web Games with Support for Game Learning Analytics

Abstract


Educational digital games can make learning more interactive and engaging, helping to acquire essential skills for 21st century education, such as critical thinking, problem solving and collaboration. To be effective, these games must be designed with learning objectives in mind and based on sound educational principles, and the use of appropriate architectural models is essential. This article presents an architectural modeling proposal for the authoring of digital educational Web games with support for game learning analytics techniques. The proposed model was defined based on requirements raised in a participatory design workshop, with two focus group sessions, carried out with basic education teachers.
Keywords: dynamic authoring, educational digital games, game learning analytics, architectural modeling, educational web games, participatory design, learning objectives, learning analytics, game design

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Published
2024-11-04
DAIREL, João Gabriel de Matos; CATTELAN, Renan G.; ARAÚJO, Rafael D.. A Proposal for a Computational Architecture for Dynamic Authoring of Educational Digital Web Games with Support for Game Learning Analytics. In: BRAZILIAN SYMPOSIUM ON COMPUTERS IN EDUCATION (SBIE), 35. , 2024, Rio de Janeiro/RJ. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 961-974. DOI: https://doi.org/10.5753/sbie.2024.242618.