ThinkTest: A Platform for Educational Game Testing
Abstract
With the significant increase in the development of educational games, it has become essential to validate their effectiveness to ensure that their objectives are achieved. However, developers often face challenges due to a lack of tools to assist in this validation process. This work presents the beginning of the development of ThinkTest, a web platform to facilitate the application of educational game tests, offering a complete environment, allowing the organization of test groups and the construction of personalized forms for data collection, making the organization and the test planning faster and more effective. Based on reports of challenges faced by educational game developers, initial system documentation was defined.
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