ThinkCarpet: Potentializing Computational Thinking with Educational Robotics in Middle School
Abstract
ThinkCarpet is an interactive Educational Robotics artifact built using alternative materials and Arduino. It aims at assisting Middle School students in the development of Computational Thinking with plugged activities for learning about algorithms. In this context, this work presents the results of a usability evaluation of ThinkCarpet with a medium fidelity prototype. The assessment was based on the use of the System Usability Scale and was carried out with 16 students from the 6th Grade of Middle School. Results show a SUS Score of 83.59 which classifies ThinkCarpet as excellent in a realistic scenario.
Keywords:
Conferences, Education, Prototypes, Usability, Robots, Educational Robotics, Computational Thinking, Usability Evaluation
Published
2022-10-18
How to Cite
COSTA JUNIOR, Almir De Oliveira; LIMA E SILVA, João Paulo Felizardo ; RIVERA, José Anglada; GUEDES, Elloá B..
ThinkCarpet: Potentializing Computational Thinking with Educational Robotics in Middle School. In: BRAZILIAN SYMPOSIUM ON ROBOTICS AND LATIN AMERICAN ROBOTICS SYMPOSIUM (SBR/LARS), 19. , 2022, São Bernardo do Campo/SP.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2022
.
p. 372-377.
