Uso de projetos sócio/filantrópicos em atividades práticas: mecanismo de construção do profissional e da cidadania
Resumo
Este trabalho tem como objetivo apresentar a inserção de projetos práticos como uma ferramenta pedagógica que proporciona situações reais para aquisição e exercício do conhecimento, atende a uma preocupação atual do profissional de Computação e Informática – sua atuação como cidadão, e favorece o destaque do caráter extensionista da universidade. Como justificativas para o surgimento desta prática, são apresentadas as principais estratégias do Construtivismo e do Construcionismo, assim como os resultados de um estudo conduzido junto aos alunos dos cursos de Ciência da Computação e Sistemas de Informação.Referências
Almudena Moreno, M. (2005). New technologies as social fact: gender and digital divide in Spain in compared perspective. Proceedings of the international symposium on Women and ICT: creating global transformation. Baltimore, Maryland, ACM.
Amaral, A. M. and C. A. P. d. S. Martins (2004). Método de Aprendizado de Eletrônica Digital Baseado em Projeto e Implementação de Sistemas Dedicados em Hardware. Anais do I Workshop sobre Educação em Computação Rio de Janeiro/Espírito Santo Vitória, SBC.
Amy, L. and C. Raylene (2005). "Effects of agile practices on social factors." SIGSOFT Softw. Eng. Notes 30(4): 1-5.
Andrea, F. and B. Amy (2007). Constructing text:: Wiki as a toolkit for (collaborative?) learning. Proceedings of the 2007 international symposium on Wikis. Montreal, Quebec, Canada, ACM.
Anne, G. A. (2006). "A learner-centered approach to teaching ethics in computing." SIGCSE Bull. 38(1): 530-534.
Barbara, K. and P. Shari Lawrence (2002). "Principles of survey research part 4: questionnaire evaluation." SIGSOFT Softw. Eng. Notes 27(3): 20-23.
Bruner, J. S. (1990). Acts of meaning. Cambridge, Mass., Harvard University Press.
Eugenia, F. and M. W. David (2003). Using project-based learning to teach object oriented application development. Proceedings of the 4th conference on Information technology curriculum. Lafayette, Indiana, USA, ACM.
Franco, B., F. Fabio, et al. (2002). WebTeach: an integrated web-based cooperative environment for distance teaching. Proceedings of the 14th international conference on Software engineering and knowledge engineering. Ischia, Italy, ACM.
Gracielo, G. (2004). "Constructivism in an introduction to programming course." J. Comput. Small Coll. 19(4): 299-305.
Grant, B., S. M. Craig, et al. (2004). Core empirical concepts and skills for computer science. Proceedings of the 35th SIGCSE technical symposium on Computer science education. Norfolk, Virginia, USA, ACM.
Harel, I., S. Papert, et al. (1991). Constructionism : research reports and essays, 19851990. Norwood, N.J., Ablex Pub. Corp.
Luiz Paulo, M., M. Francis Berenger, et al. (2005). "A constructivist framework for operating systems education: a pedagogic proposal using the SOsim." SIGCSE Bull. 37(3): 218-222.
Matthew, C. C. (1998). Teaching the empirical approach to designing human-computer interaction via an experiential group project. Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education. Atlanta, Georgia, United States, ACM.
Mordechai, B.-A. (1998). "Constructivism in computer science education." SIGCSE Bull. 30(1): 257-261.
Papert, S. and Massachusetts Institute of Technology. Epistemology & Learning Research Group. (1990). A critique of technocentrism in thinking about the school of the future. Cambridge, MA, Epistemology and Learning Group, MIT Media Laboratory.
Piaget, J. (1962). The moral judgment of the child. New York, Collier Books.
Russell, S., M. Andrew, et al. (2006). Computing Curricula 2005: The Overview Report.
Proceedings of the 37th SIGCSE technical symposium on Computer science education. Houston, Texas, USA, ACM.
Said, H. (1999). "A constructivist approach to object-oriented design and programming." SIGCSE Bull. 31(3): 171-174.
Shari Lawrence, P. and A. K. Barbara (2001). "Principles of survey research: part 1: turning lemons into lemonade." SIGSOFT Softw. Eng. Notes 26(6): 16-18.
Steffe, L. P. and P. W. Thompson (2000). Radical constructivism in action : building on the pioneering work of Ernst von Glasersfeld. New York, Falmer.
Stuart, W. S., C. S. Mack, et al. (2003). Digital citizenship: parameters of the digital divide. Proceedings of the 2003 annual national conference on Digital government research. Boston, MA, Digital Government Research Center.
Ursula, F., A. June, et al. (2005). "Facilitating student learning through study abroad and international projects." SIGCSE Bull. 37(4): 139-151.
Vygotskii, L. S. and M. Cole (1978). Mind in society : the development of higher psychological processes. Cambridge, Harvard University Press.
Walter, F. T. (1998). "Should Computer Scientists Experiment More?" Computer 31(5): 32-40.
William, M. W., J. Assad, et al. (2006). "Design and implementation of a modern compiler course." SIGCSE Bull. 38(3): 18-22.
Yishay, M., T. Jakob, et al. (2005). Designing for constructionist web-based knowledge building. Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years! Taipei, Taiwan, International Society of the Learning Sciences.
Amaral, A. M. and C. A. P. d. S. Martins (2004). Método de Aprendizado de Eletrônica Digital Baseado em Projeto e Implementação de Sistemas Dedicados em Hardware. Anais do I Workshop sobre Educação em Computação Rio de Janeiro/Espírito Santo Vitória, SBC.
Amy, L. and C. Raylene (2005). "Effects of agile practices on social factors." SIGSOFT Softw. Eng. Notes 30(4): 1-5.
Andrea, F. and B. Amy (2007). Constructing text:: Wiki as a toolkit for (collaborative?) learning. Proceedings of the 2007 international symposium on Wikis. Montreal, Quebec, Canada, ACM.
Anne, G. A. (2006). "A learner-centered approach to teaching ethics in computing." SIGCSE Bull. 38(1): 530-534.
Barbara, K. and P. Shari Lawrence (2002). "Principles of survey research part 4: questionnaire evaluation." SIGSOFT Softw. Eng. Notes 27(3): 20-23.
Bruner, J. S. (1990). Acts of meaning. Cambridge, Mass., Harvard University Press.
Eugenia, F. and M. W. David (2003). Using project-based learning to teach object oriented application development. Proceedings of the 4th conference on Information technology curriculum. Lafayette, Indiana, USA, ACM.
Franco, B., F. Fabio, et al. (2002). WebTeach: an integrated web-based cooperative environment for distance teaching. Proceedings of the 14th international conference on Software engineering and knowledge engineering. Ischia, Italy, ACM.
Gracielo, G. (2004). "Constructivism in an introduction to programming course." J. Comput. Small Coll. 19(4): 299-305.
Grant, B., S. M. Craig, et al. (2004). Core empirical concepts and skills for computer science. Proceedings of the 35th SIGCSE technical symposium on Computer science education. Norfolk, Virginia, USA, ACM.
Harel, I., S. Papert, et al. (1991). Constructionism : research reports and essays, 19851990. Norwood, N.J., Ablex Pub. Corp.
Luiz Paulo, M., M. Francis Berenger, et al. (2005). "A constructivist framework for operating systems education: a pedagogic proposal using the SOsim." SIGCSE Bull. 37(3): 218-222.
Matthew, C. C. (1998). Teaching the empirical approach to designing human-computer interaction via an experiential group project. Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education. Atlanta, Georgia, United States, ACM.
Mordechai, B.-A. (1998). "Constructivism in computer science education." SIGCSE Bull. 30(1): 257-261.
Papert, S. and Massachusetts Institute of Technology. Epistemology & Learning Research Group. (1990). A critique of technocentrism in thinking about the school of the future. Cambridge, MA, Epistemology and Learning Group, MIT Media Laboratory.
Piaget, J. (1962). The moral judgment of the child. New York, Collier Books.
Russell, S., M. Andrew, et al. (2006). Computing Curricula 2005: The Overview Report.
Proceedings of the 37th SIGCSE technical symposium on Computer science education. Houston, Texas, USA, ACM.
Said, H. (1999). "A constructivist approach to object-oriented design and programming." SIGCSE Bull. 31(3): 171-174.
Shari Lawrence, P. and A. K. Barbara (2001). "Principles of survey research: part 1: turning lemons into lemonade." SIGSOFT Softw. Eng. Notes 26(6): 16-18.
Steffe, L. P. and P. W. Thompson (2000). Radical constructivism in action : building on the pioneering work of Ernst von Glasersfeld. New York, Falmer.
Stuart, W. S., C. S. Mack, et al. (2003). Digital citizenship: parameters of the digital divide. Proceedings of the 2003 annual national conference on Digital government research. Boston, MA, Digital Government Research Center.
Ursula, F., A. June, et al. (2005). "Facilitating student learning through study abroad and international projects." SIGCSE Bull. 37(4): 139-151.
Vygotskii, L. S. and M. Cole (1978). Mind in society : the development of higher psychological processes. Cambridge, Harvard University Press.
Walter, F. T. (1998). "Should Computer Scientists Experiment More?" Computer 31(5): 32-40.
William, M. W., J. Assad, et al. (2006). "Design and implementation of a modern compiler course." SIGCSE Bull. 38(3): 18-22.
Yishay, M., T. Jakob, et al. (2005). Designing for constructionist web-based knowledge building. Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years! Taipei, Taiwan, International Society of the Learning Sciences.
Publicado
12/07/2008
Como Citar
OLIVEIRA NETO, João Soares de; ELISEO, Maria Amélia; NUNES, Elida Jacomine; ANACLETO, Grácia Maria; FANINAZZO, Valéria.
Uso de projetos sócio/filantrópicos em atividades práticas: mecanismo de construção do profissional e da cidadania. In: WORKSHOP SOBRE EDUCAÇÃO EM COMPUTAÇÃO (WEI), 16. , 2008, Belém/PA.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2008
.
p. 228-237.
ISSN 2595-6175.
