A motivação dos estudantes em ambientes computacionais de aprendizagem: uma revisão sistemática da literatura

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DOI:

https://doi.org/10.5753/rbie.2024.3353

Palavras-chave:

computação afetiva, motivação, ambientes de aprendizagem

Resumo

Este artigo apresenta uma revisão sistemática das pesquisas sobre motivação em ambientes computacionais de aprendizagem, publicadas em inglês em veículos internacionais de divulgação científica. Inicialmente, foram coletados 563 artigos, provenientes das principais bases de dados de publicações científicas nas áreas de Computação e Educação. Dentre esses, 38 foram selecionados na fase final para análise, de acordo com critérios de inclusão e exclusão. Como resultado, foi possível identificar que a motivação é um construto ainda pouco explorado nas pesquisas em informática na educação, com trabalhos esparsos realizados por diferentes grupos de pesquisa e pouco consenso na definição do constructo. No entanto, alguns fatores são apresentados frequentemente, como a importância da forma de apresentação da atividade, a necessidade do estudante ter algum prazer durante o processo e a importância dele refletir sobre o próprio processo de aprendizagem. Observou-se igualmente que os tipos de tecnologias educacionais de aprendizagem utilizados são diversos, sendo os mais comuns aqueles com características comunicativas, como Sistemas Tutores Inteligentes, Sistemas Tutores Afetivos e Agentes Pedagógicos.

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2024-01-16

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LIMA, T.; AUGUSTIN JAQUES, P.; MORAIS, F. de. A motivação dos estudantes em ambientes computacionais de aprendizagem: uma revisão sistemática da literatura. Revista Brasileira de Informática na Educação, [S. l.], v. 32, p. 50–74, 2024. DOI: 10.5753/rbie.2024.3353. Disponível em: https://sol.sbc.org.br/journals/index.php/rbie/article/view/3353. Acesso em: 27 abr. 2024.

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