Experimentation of Motion Estimation Algorithms in GPU

  • Ronaldo Husemann UFRGS
  • José Valdeni de Lima UFRGS
  • Valter Roesler UFRGS

Abstract

Video encoder motion estimation algorithms allow a great level of parallelism exploitation, since the same arithmetic operations are repeated over near amounts of pixel data. This paper analyses the use of modern general purpose graphical processing units (GPGPU), such as the NVIDIA CUDA® as an effective acceleration engine to improve motion estimation algorithms overall performance. The results of our analysis include practical evaluations performed on different ME methods using CUDA platform. The evaluations show the impacts of the method, window search size, and ME thread mapping onto the GPGPU in the speed up that can be achieved in such parallel platform.
Published
2015-10-27
How to Cite
HUSEMANN, Ronaldo; LIMA, José Valdeni de; ROESLER, Valter. Experimentation of Motion Estimation Algorithms in GPU. Proceedings of the Brazilian Symposium on Multimedia and the Web (WebMedia), [S.l.], p. 161-164, oct. 2015. Available at: <https://sol.sbc.org.br/index.php/webmedia/article/view/5414>. Date accessed: 18 may 2024.

Most read articles by the same author(s)

<< < 1 2