Aprendizagem baseada em jogos: Uma reflexão sobre o modelo de currículo da Quest to Learn
Abstract
Quest to Learn (Q2L) is an innovative public school designed to include a games-based pedagogy. Using principles of game design, the whole curriculum becomes dynamic and interdisciplinary allowing the student to live truly immersive learning experiences. The research method to be used in this research is a case study of a qualitative nature. This article is part of a larger study, which is ongoing and seeks to study the learning models in the digital age based games.
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