Social and Enactive Interactions with the Aquarela Virtual: Thematic Analysis of a Remote Activity
Abstract
Ubiquitous systems that consider the body in action contribute to technologies more integrated with our lives. However, the pandemic context has brought new challenges to the study of enactive and social aspects of technology use. In this paper, we present Aquarela Virtual and its preschool remote use, a system that promotes the manipulation of physical objects to interact with excerpts and elements of the song Aquarela. A thematic analysis of the interactions of a 5-year-old child, in a remote workshop with two colleagues, highlighted themes such as: forms of communication, identification, socio-affectivity, and autonomy. The analysis of such themes contributes to the design of systems that promote the use of the body and social interactions, even in social isolation.
Keywords:
Ubiquitous Systems, Social Interaction, Remote Activity, Thematic Analysis
References
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Downey, G. (2010). ‘practice without theory’: a neuroanthropological perspective on embodied learning. Journal of the Royal Anthropological Institute, 16(s1):S22–S40.
Duarte, E. F., Maike, V. R. M. L., and Baranauskas, M. C. C. (2018). “Maned wolf in the museum”: a case study on learning through action. In Anais do XXIV Workshop de Informática na Escola (WIE 2018), Porto Alegre, RS, Brasil. Sociedade Brasileira de Computação (SBC).
Duarte, E. F., Maike, V. R. M. L., Mendoza, Y. L. M., de Lima Tenório Brennand, C. V., and Baranauskas, M. C. C. (2019). “the magic of science:” beyond action, a case study on learning through socioenaction. In Anais do XXV Workshop de Informática na Escola (WIE 2019), pages 501–510, Porto Alegre, RS, Brasil. Sociedade Brasileira de Computação (SBC).
Duarte, E. F., Mendoza, Y. L. M., de Queiroz, M. J. N., de Oliveira Gaia Pimenta, J. R., da Silva, J. V., and Baranauskas, M. C. C. (2022). Aquarela virtual: Design e desenvolvimento de um sistema socioenativo em contexto de isolamento social. Technical Report IC-22-01, Institute of Computing, University of Campinas.
Fuchs, T. (2017). Ecology of the brain: The phenomenology and biology of the embodied mind. Oxford University Press.
Gallagher, S. (2017). Enactivist Interventions: Rethinking the Mind. Oxford University Press.
Gonçalves, F. M. and Baranauskas, C. (2021). Opendesign of scientific research in pandemic context. In X Latin American Conference on Human Computer Interaction. Association for Computing Machinery, New York, NY, USA.
Istenic, S. A., Mara, C., and Matej, Z. (2013). Design-based research on the use of a tangible user interface for geometry teaching in an inclusive classroom. British Journal of Educational Technology, 44(5):729–744.
Kaipainen, M., Ravaja, N., Tikka, P., Vuori, R., Pugliese, R., Rapino, M., and Takala, T. (2011). Enactive systems and enactive media: Embodied human-machine coupling beyond interfaces. Leonardo, 44(5):433–438.
Moraes, V. d., Toquinho, Morra, G., and Fabrizio, M. (1983). Aquarela.
Panaggio, B. and Baranauskas, M. C. (2017). Explorando as possibilidades do sphero em um ambiente educacional. In Anais do XXIII Workshop de Informática na Escola (WIE 2017). Brazilian Computer Society (Sociedade Brasileira de Computação - SBC).
Papert, S. (1980). Mindstorms: Children, Computers, and Powerful Ideas. Basic Books, New York, NY, USA.
Silva, M., Roberto, R., and Teichrieb, V. (2013). Evaluating an educational system based on projective augmented reality. In Anais do XXIV Simpósio Brasileiro de Informática na Educação (SBIE 2013). Sociedade Brasileira de Computação.
Varela, F. J., Thompson, E., and Rosch, E. (1993). The Embodied Mind: Cognitive Science and Human Experience. Cognitive science: Philosophy, psychology. MIT Press, Cambridge, MA, USA.
Weiser, M. (1991). The computer for the 21st century. Scientific American, 265(3):94–104.
Published
2022-11-16
How to Cite
DUARTE, Emanuel Felipe; BARANAUSKAS, M. Cecília C..
Social and Enactive Interactions with the Aquarela Virtual: Thematic Analysis of a Remote Activity. In: WORKSHOP ON COMPUTING AT SCHOOL (WIE), 28. , 2022, Manaus.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2022
.
p. 24-35.
DOI: https://doi.org/10.5753/wie.2022.224733.
