Um arcabouço para apoiar a generalização de conceitos através da pedagogia de representações externas

  • Diego Marczal Universidade Federal do Paraná (UPFR)
  • Alexandre Direne Universidade Federal do Paraná (UPFR)
  • Gabriel Ramos Universidade Federal do Paraná (UPFR)
  • Andrey Pimemtel Universidade Federal do Paraná (UPFR)
  • Marcos Castilho Universidade Federal do Paraná (UPFR)
  • Fabiano Silva Universidade Federal do Paraná (UPFR)
  • Luis Bona Universidade Federal do Paraná (UPFR)
  • Marcos Sunye Universidade Federal do Paraná (UPFR)
  • Laura García Universidade Federal do Paraná (UPFR)

Abstract


Initially, the paper presents the main aspects that justify the need for the design and implementation of a generic interactivity controller that can be applied and reused by a wide range os educational objects. The main objectives of the controller are detailed in terms of content access and the way it emphasises meta-cognitive aspects involved with typical learning tasks. The concept of abstraction though generalisation, as described by Ainsworth (2006), underpins the pedagogy associated with the learning process. At the end, the architecture and implementation of a framework called CARRIE (access Reflective and retroactive controller indexed by error) have their modules described and exemplified.

References

Ainsworth, S. (2006). Deft: A conceptual framework for considering learning with multiple representations. Learning and Instruction, 16(3):183–198.

Alves, G. (2007). Um estudo sobre o desenvolvimento da visualização geométrica com o uso do computador. In Simp. Bras. de Informática na Educação, pages 3–12.

Batista, L., Direne, A., Trindade, J., Gimenes, I., and Taha, O. (2003). Autoria de diretrizes pedagógicas destinadas ao treinamento das múltipla capacidades da perícia em conceitos visuais. In Simp. Bras. de Informática na Educação, pages 573–582.

Blessing, S. B. (1997). A programming by demonstration authoring tool formodel-tracing tutors. Int. Jrnl. of Artificial Intelligence in Education, 8:233–261.

Bull, S. and Kay, J. (2007). Student models that invite the learner in: The SMILI open learner modelling framework. International Journal of Artificial Intelligence in Education, 17(2):89–120.

Direne, A. (1997). Designing intelligent systems for teaching visual concepts. Int. Jrnl of Artificial Intelligence in Education, (8):44–70.

L. S. Fernandes, A. L. A. R. and Benitti, F. B. V. (2004). Interface de software educacional: Desafios de design gráfico. IV Congresso Brasileiro de Computação ¿ CBComp 2004, Informática na Educação, (3):254–258.

Murray, T. (1998). Authoring knowledge based tutors: tools for content, instructional strategy, student model, and interface design. Jrnl. of the Learning Sciences, 7:5–64.

O’Shea, T. (1997). A typology for educational interfaces. In CHI ’97: CHI ’97 extended abstracts on Human factors in computing systems, pages 119–120. ACM.

Puntambekar, S., Stylianou, A., and Hübscher, R. (2003). How do students navigate and learn from nonlinear science texts: Can metanavigation support promote learning? New Technologies And Their Applications in Education, 1(4):674–684.

Sharples, M. and Beale, R. (2003). A technical review of mobile computational devices. J. Comp. Assisted Learning, 19(3):392–395.

van Joolingen, W., King, S., and Jong, T. (1997). The simquest authoring system for simulation-based discovery learning. In World Conf. on Artificial Intelligence in Education, pages 79–86.

Zapata-Rivera, D. and Greer, J. (2002). Exploring various guidance mechanisms to support interaction with inspectable learner models. In Conf. on Intelligent Tutoring Systems, pages 442–452.
Published
2010-07-21
MARCZAL, Diego et al. Um arcabouço para apoiar a generalização de conceitos através da pedagogia de representações externas. In: WORKSHOP ON COMPUTING AT SCHOOL (WIE), 16. , 2010, Belo Horizonte/MG. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2010 . p. 1157-1166. DOI: https://doi.org/10.5753/wie.2010.25388.