Motion Rehab 3D Plus: A Customizable Exergame Applied to Physical Rehabilitation

  • Mateus Trombetta UPF
  • Ericles Andrei Bellei UPF
  • Rafael Rieder UPF
  • Ana Carolina Bertoletti De Marchi UPF

Abstract


Digital games are a motivating factor in physical rehabilitation of individuals. However, most of these games focus on the treatment of a single pathology, which commonly raises the cost of acquiring different solutions. This study presents a customizable 3D exergame, with a personalized activity program, applied in physical rehabilitation of individuals with different pathologies. The game was developed in the game engine Unity. Eleven physiotherapists evaluated the usability and acceptance of the game, through the System Usability Scale and the Technology Acceptance Model, to measure perceived ease of use, and assess behavioral intention. The results were satisfactory, showing that the proposed solution can reduce costs, since it combines all activities into a single product, avoiding the purchase of several games and minimizing learning efforts.

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Published
2018-07-22
TROMBETTA, Mateus; BELLEI, Ericles Andrei; RIEDER, Rafael; DE MARCHI, Ana Carolina Bertoletti. Motion Rehab 3D Plus: A Customizable Exergame Applied to Physical Rehabilitation. In: BRAZILIAN SYMPOSIUM ON COMPUTING APPLIED TO HEALTH (SBCAS), 18. , 2018, Natal. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2018 . p. 12-23. ISSN 2763-8952. DOI: https://doi.org/10.5753/sbcas.2018.3668.

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