Tales of Health-TEA: A Proposal for a Digital Storytelling for Awareness of Autism Spectrum Disorder
Abstract
This paper describes a update in the development status of a story- telling game to assist in socializing with people with Autism Spectrum Disorder (ASD). Tales of Health-TEA goal is to facilitate the inclusion of people who carries ASD in modern society, in addition to providing greater confidence in neurotypical people when dealing with those who presents behavioral peculia- rities stemming from ASD.
References
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Davis, M., Dautenhahn, K., Nehaniv, C., and Powell, S. (2006). Towards an interactive system eliciting narrative comprehension in children with autism: A longitudinal study. In Designing accessible technology, pages 101–114. Springer. http://dx.doi.org/10.1007/1-84628-365-5_11
Freidus, N. and Hlubinka, M. (2002). Digital storytelling for reflective practice in communities of learners. ACM SIGGROUP Bulletin, 23(2):24–26. http://dx.doi.org/10.1145/962185.962195
Ho, W. C., Davis, M., and Dautenhahn, K. (2009). Supporting narrative understanding of children with autism: A story interface with autonomous autobiographic agents. In Rehabilitation Robotics, 2009. ICORR 2009. IEEE International Conference on, pages 905–911. IEEE. http://dx.doi.org/10.1109/ICORR.2009.5209580
Kwee, C. S., Sampaio, T. M. M., and Atherino, C. A.-a. C. A. A. T. (2009). Autismo: uma avaliação transdisciplinar baseada no programa TEACCH. Revista CEFAC.
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Lira, S. M. d. (2004). Escolarização de alunos autistas: Histórias de sala de aula. Master’s thesis, Universidade do Estado do Rio de Janeiro.
Maia Filho, A. L. M., Amanda, L. A. N. M. N., Nogueira, L., Silva, K. C. O., and Santiago, R. F. (2016). A importância da família no cuidado da criança autista/the importance of the family in the care of autist children. Saúde em Foco, 3(1):66–83.
Ochs, E., Taylor, C., Rudolph, D., and Smith, R. (1992). Storytelling as a theory-building activity. Discourse processes, 15(1):37–72. http://dx.doi.org/10.1080/01638539209544801
Sarinho, V. T., de Azevedo, G. S., Boaventura, F. M., and de Santana, F. (2018). Askme: A feature-based approach to develop multiplatform quiz games. In XVII Brazilian Symposium on Computer Games and Digital Entertainment (SBGames). http://dx.doi.org/10.1109/SBGAMES.2018.00014
Soares, C. B. and Munari, D. B. (2007). Considerações acerca da sobrecarga em familiares de pessoas com transtornos mentais. Ciência, Cuidado e Saúde, 6(3):357–362. http://dx.doi.org/10.4025/cienccuidsaude.v6i3.4024
Aylett, R. S., Louchart, S., Dias, J., Paiva, A., and Vala, M. (2005). Fearnot!–an experiment in emergent narrative. In International Workshop on Intelligent Virtual Agents, pages 305–316. Springer. http://dx.doi.org/10.1007/11550617_26
Davis, M., Dautenhahn, K., Nehaniv, C., and Powell, S. (2006). Towards an interactive system eliciting narrative comprehension in children with autism: A longitudinal study. In Designing accessible technology, pages 101–114. Springer. http://dx.doi.org/10.1007/1-84628-365-5_11
Freidus, N. and Hlubinka, M. (2002). Digital storytelling for reflective practice in communities of learners. ACM SIGGROUP Bulletin, 23(2):24–26. http://dx.doi.org/10.1145/962185.962195
Ho, W. C., Davis, M., and Dautenhahn, K. (2009). Supporting narrative understanding of children with autism: A story interface with autonomous autobiographic agents. In Rehabilitation Robotics, 2009. ICORR 2009. IEEE International Conference on, pages 905–911. IEEE. http://dx.doi.org/10.1109/ICORR.2009.5209580
Kwee, C. S., Sampaio, T. M. M., and Atherino, C. A.-a. C. A. A. T. (2009). Autismo: uma avaliação transdisciplinar baseada no programa TEACCH. Revista CEFAC.
Lebeuf, C., Storey, M.-A., and Zagalsky, A. (2018). Software bots. IEEE Software, 35(1):18–23. http://dx.doi.org/10.1109/MS.2017.4541027
Lira, S. M. d. (2004). Escolarização de alunos autistas: Histórias de sala de aula. Master’s thesis, Universidade do Estado do Rio de Janeiro.
Maia Filho, A. L. M., Amanda, L. A. N. M. N., Nogueira, L., Silva, K. C. O., and Santiago, R. F. (2016). A importância da família no cuidado da criança autista/the importance of the family in the care of autist children. Saúde em Foco, 3(1):66–83.
Ochs, E., Taylor, C., Rudolph, D., and Smith, R. (1992). Storytelling as a theory-building activity. Discourse processes, 15(1):37–72. http://dx.doi.org/10.1080/01638539209544801
Sarinho, V. T., de Azevedo, G. S., Boaventura, F. M., and de Santana, F. (2018). Askme: A feature-based approach to develop multiplatform quiz games. In XVII Brazilian Symposium on Computer Games and Digital Entertainment (SBGames). http://dx.doi.org/10.1109/SBGAMES.2018.00014
Soares, C. B. and Munari, D. B. (2007). Considerações acerca da sobrecarga em familiares de pessoas com transtornos mentais. Ciência, Cuidado e Saúde, 6(3):357–362. http://dx.doi.org/10.4025/cienccuidsaude.v6i3.4024
Published
2019-06-11
How to Cite
AGUIAR, Ellen C.; GOMES, Victória O.; SARINHO, Victor T..
Tales of Health-TEA: A Proposal for a Digital Storytelling for Awareness of Autism Spectrum Disorder. In: BRAZILIAN SYMPOSIUM ON COMPUTING APPLIED TO HEALTH (SBCAS), 19. , 2019, Niterói.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2019
.
p. 264-269.
ISSN 2763-8952.
DOI: https://doi.org/10.5753/sbcas.2019.6260.
